[share_ebook] Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications
Category: Technical
Tag: C/C++
<< Buy This Book on Amazon >>
419 views since 2008-01-28, by gaquay.
Description
Syd Logan “Cross-Platform Development in C++: Building Mac OS X, Linux, and Windows Applications ”
Addison-Wesley Professional | 2007-12-07 | ISBN: 032124642X | 576 pages | PDF | 2,8 Mb
Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality.
Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches.
This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support.
Build Cross-Platform Applications without Compromise
Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes
Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux
Delivering functionality and interfaces that are consistent on all platforms
Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+
Determining when and when not to use native IDEs and how to limit their impact on portability
Leveraging standards-based APIs, including POSIX and STL
Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++
Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR)
Establishing an effective cross-platform bug reporting and tracking system
Creating builds for multiple platforms and detecting build failures across platforms when they occur
Understanding the native runtime environment and its impact on installation
Utilizing wxWidgets to create multi-platform GUI applications from a single code base
Thoroughly testing application portability
Understanding cross-platform GUI toolkit design with Trixul
http://net-books.org/2008/01/28/cross-platform-development-in-c-building-mac-os-x-linux-and-windows-applications/
Free register and download UseNet downloader, then you can free download ebooks from UseNet.Free Download " Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications" from Usenet!
Disclaimer:
Contents of this page are indexed from the Internet. All actions are under your responsability. Email us to report illegal contents or external links and we'll remove them immediately.
Search More...
[share_ebook] Cross-Platform Development in C : Building Mac OS X, Linux, and Windows ApplicationsLinks
Free Trade Magazine Subscriptions & Technical Document DownloadsSearch and Buy
<< Search and Buy This Book on Amazon >>
How to download:Free register to download UseNet downloader and install, then search book title and start downloading. UseNet is clean and can be unstalled totally. Enjoy!
Free Download " Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications" from Usenet!
Download Link 2
Can't Download?
Please search mirrors if you can't find download links for "[share_ebook] Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications" in "Description" and someone else may update the links. Check the comments when back to find any updates.
Search Mirrors
Maybe some mirror pages will be helpful, search this book at top of this page or click here to find more info.
Related Books
- Ebooks list page : 1563
- Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications
- Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications
- Cross-Platform Development in C : Building Mac OS X, Linux, and Windows Applications (repost)
- REALbasic.Cross.Platform.Application.Development
- REALbasic Cross Platform Application Development
- REALbasic Cross Platform Application Development Apr 2006
- Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook-BBL
- REALbasic Cross-Platform Application Development
- Essential Silverlight: Getting started now with Microsoft's new cross-platform plug-in for rich internet applications
- [share_ebook] Building Applications with the Linux Standard Base
- The Linux Development Platform (Repost)
- [share_ebook] iPhone SDK Application Development: Building Applications for the AppStore
- Multiple User Interfaces : Cross-Platform Applications and Context-Aware Interfa
- Multiple User Interfaces Cross Platform Applications and Context Aware Interfaces
- Multiple.User.Interfaces.Cross.Platform.Applications.and.Context.Aware.Interfaces
Comments
Add Your Comments
- Download links and password may be in the description section, read description carefully!
- Do a search to find mirrors if no download links or dead links.




