[share_ebook] 3D Game Programming All in One

Book cover for share_ebook 3D Game Programming All in One

Author: Kenneth Finney

Date: April 2004

ISBN: 1-59200-136-X

Pages: 848

Language: English

Publisher: Thomson Course Technology PTR

Category: Technical

Tag: Game Development


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    Book Cover: [share_ebook] 3D Game Programming All in One
  • Author: Kenneth Finney
  • Publisher: Thomson Course Technology PTR
  • Publish Date: April 2004
  • Pages: 848

Get ready for an amazing journey into the world of game development! "3D Game Programming All in One" is your one-stop tour guide into this new world. If you believe that you can create games that are as cool as - or cooler than -the ones you've been playing, now's your chance to prove it. This book will give you the training, experience, and tools you need to turn your ideas into reality. Using a well-defined toolkit of programs, knowledge, skills, and ideas "3D Game Programming All in One" covers each step required to make a fully featured game. You'll cover everything from opportunities within the game industry and elements of a 3D game to programming concepts, modeling, textures, and music. All you need to begin your journey is a creative idea and the enthusiasm to bring that idea to life.

 

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