AI Techniques for Game Programming (The Premier Press Game Development Series)
Category: Technical
Tag: Programming
<< Buy This Book on Amazon >>
279 views since 2009-02-20.
Description
AI Techniques for Game Programming (The Premier Press Game Development Series) By Mat Buckland
Publisher: Course Technology PTR 2002 | 480 Pages | ISBN: 193184108X | PDF | 4.4 MB
Publisher: Course Technology PTR 2002 | 480 Pages | ISBN: 193184108X | PDF | 4.4 MB
"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes you through the theory a step at a time, explaining clearly how you can incorporate each technique into your own games. After a whirlwind tour of Windows programming, you will learn how to use genetic algorithms for optimization, path-finding, and evolving control sequences for your game agents. Coverage of neural network basics quickly advances to evolving neural motion controllers for your game agents and applying neural networks to obstacle avoidance and map exploration. Backpropagation and pattern recognition is also explained. By the time you're done, you'll know how to train a network to recognize mouse gestures and how to use state-of-the-art techniques for creating neural networks with dynamic topologies.
RS Link: http://rapidshare.com/files/200178678/premgramming.rar
thanks.,., i like your posts , and i always download from your links
keep going >>
Download this book from Usenet
Free register and download UseNet downloader, then you can free download ebooks from UseNet.Free Download "AI Techniques for Game Programming (The Premier Press Game Development Series)" from Usenet!
Buy this book from amazon
$$ Buy "AI Techniques for Game Programming (The Premier Press Game Development Series)" on Amazon $$
Disclaimer:
Contents of this page are indexed from the Internet. All actions are under your responsability. Email us to report illegal contents or external links and we'll remove them immediately.
Search More...
AI Techniques for Game Programming (The Premier Press Game Development Series)Links
Free Trade Magazine Subscriptions & Technical Document DownloadsSearch and Buy
<< Search and Buy This Book on Amazon >>
Download this book from Usenet
How to download:Free register to download UseNet downloader and install, then search book title and start downloading. UseNet is clean and can be unstalled totally. Enjoy!
Free Download "AI Techniques for Game Programming (The Premier Press Game Development Series)" from Usenet!
Download Link 2
No download links here
Please check the description for download links if any or do a search to find alternative books.Can't Download?
Please search mirrors if you can't find download links for "AI Techniques for Game Programming (The Premier Press Game Development Series)" in "Description" and someone else may update the links. Check the comments when back to find any updates.
Search Mirrors
Maybe some mirror pages will be helpful, search this book at top of this page or click here to find more info.
Related Books
Books related to "AI Techniques for Game Programming (The Premier Press Game Development Series)":
- Ebooks list page : 2376
- Game Programming Tricks of the Trade (The Premier Press Game Development Series)
- Game Programming Tricks of the Trade (The Premier Press Game Development Series)
- Game Programming Tricks of the Trade (The Premier Press Game Development Series)
- Palm OS Game Programming (Premier Press Game Development Series)
- Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)
- Special Effects Game Programming with DirectX (The Premier Press Game Development Series)
- Mac Game Programming (Premier Press Game Development Series)
- Game Programming Tricks of the Trade (The Premier Press Game Development Series)
- Beginning Game Programming (Premier Press Game Development (Paperback))
- Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development
- Beginning Game Programming (Premier Press Game Development) (Repost)
- Beginning Game Programming (Premier Press Game Development) (Paperback)
- 3D Game Engine Programming (Game Development Series)
- 3D Game Programming All in One (Course Technology PTR Game Development Series)
- Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
Comments
No comments for "AI Techniques for Game Programming (The Premier Press Game Development Series)".
Add Your Comments
- Download links and password may be in the description section, read description carefully!
- Do a search to find mirrors if no download links or dead links.






