Character Animation in 3D,: Use traditional drawing techniques to produce stunning CGI animation (Repost)

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Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation

Steve Roberts, «Character Animation in 3D,: Use traditional drawing techniques to produce stunning CGI animation»
Focal Press | ISBN: 0240516656 | 2004 | PDF | 264 pages | 7.04 MB

If anyone asks us “Do you think motion capture will replace key-frame animation?” we will say “No.” Motion capture (mocap) is a very fast and accurate way to bring human motion into a 3D computer animation, but it is not always the best way. Mocap technology exhibits its remarkable strengths for some projects while other methods, such as key-framing, work much better for some other projects. We all need to make sure that whichever the method we decide to use, that’s the most effective method for the project.

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