Delphi Graphics and Game Programming Exposed

Category: Technical


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130 views since 2007-05-26, updated at 2007-05-27. Bookmark this: Delphi Graphics and Game Programming Exposed

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Book Description
Delphi Graphics and Game Programming Exposed! with DirectX is a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Author John Ayres begins with a discussion of basic game programming and graphics concepts, and moves quickly into an introduction of DirectX, which gives Delphi developers a high-performance interface to system-level hardware while maintaining the benefits of the Windows operating system. Palettes, sprite animation, collision detection, and sound and music are also discussed.

In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry.

The CD includes:

• Source code from the book’s projects • full retail version of Delphi 4
• 60-day trial version of Delphi 5 Enterprise
• DirectX header files from Project JEDI
• freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library

Book Info
Presents a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Includes a complete example game illustrating the different techniques discussed throughout, and an appendix explaining how to use DirectSetup for Installing DirectX. Softcover. CD-ROM included. DLC: Computer games–programming.

http://rapidshare.de/files/11197118/Delphi_Graphics_and_Game_Programming_Exposed_with_DirectX_7.0.rar.html



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