Designing and Engineering Time May 2008 eBook-BBL
Category: Technical
Tag: Programming
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Description
The type of the release is: eBook
In the CHM format with ISBN: 0321509188 and Pub Date: May 09, 2008
The size of the release is: 02 disks x 2.88mb
And released on: 05/18/2008
Build Applications, Websites, and Software Solutions that Feel Faster,
More Efficient, and More Considerate of Users?Time!
One hidden factor powerfully influences the way users react to your
software, hardware, User Interfaces (UI), or web applications: how those
systems utilize users?time. Now, drawing on the nearly 40 years of
human computer interaction researchincluding his own pioneering
workDr. Steven Seow presents state-of-the-art best practices for
reflecting users?subjective perceptions of time in your applications
and hardware.
Seow begins by introducing a simple model that explains how users
perceive and expend time as they interact with technology. He offers
specific guidance and recommendations related to several key aspects of
time and timingincluding user tolerance, system responsiveness,
progress indicators, completion time estimates, and more. Finally, he
brings together proven techniques for impacting users?perception of
time drawn from multiple disciplines and industries, ranging from
psychology to retail, animal research to entertainment.
? Discover how time and timing powerfully impact user
perception, emotions, and behavior
? Systematically make your applications more considerate of
users?time
? Avoid common mistakes that consistently frustrate or infuriate
users
? Manage user perceptions and tolerance, and build systems that
are perceived as faster
? Optimize flow?to make users feel more productive, empowered,
and creative
? Make reasonable and informed tradeoffs that maximize limited
development resources
? Learn how to test usability issues related to timeincluding
actual vs. perceived task duration
Designing and Engineering Time is for every technology developer,
designer, engineer, architect, usability specialist, manager, and
marketer. Using its insights and techniques, technical and non-technical
professionals can work together to build systems and applications that
provide far more valueand create much happier users.
Steven C. Seow has a unique combination of experience in both
experimental psychology and software usability. He joined Microsoft as a
User Researcher after completing his Ph.D. in Experimental Psychology at
Brown University with a research focus on human timing and information
theory models of human performance. Seow holds Bachelors and Masters
Degrees in Forensic Psychology from John Jay College of Criminal
Justice, and wrote his masters thesis on distortions in time
perception. For more information about Steven Seow and his research,
visit his website at www.StevenSeow.com.
http://www.amazon.com/exec/obidos/tg/detail/-/0321509188/
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