DirectX 9 Graphics: The Definitive Guide to Direct 3D ( CD files)


Author: Alan Thorn

Category: Technical

Tag: Multimedia


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DirectX 9 Graphics: The Definitive Guide to Direct3D provides a detailed and comprehensive guide to getting started with DirectX, with a specific focus on Direct3D, a technology designed to create interactive multimedia products. This book demystifies DirectX, starting with the basics of setting up a DirectX application and finishing with the intricacies of real-time 3D animation.

Learn how to:

* Create and render 3D worlds.

* Use index and vertex buffers to represent 3D primitives.

* Apply 3D mathematical theory to graphic design.

* Export 3D models from 3D rendering applications and import them into DirectX as meshes.

* Save and load data using X files.

* Create snow, rain, fog, and more using point sprites and particle systems.

* Animate pixel data on textures.

* Enhance your game world with real-time lighting and texture mapping.

* Employ skeletal animation to animate meshes.

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