Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Sof
Category: Technical
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Description
Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software

By Scott Rosenberg
Publisher: Crown
Number Of Pages: 416
Publication Date: 2007-01-16
Sales Rank: 1537
ISBN / ASIN: 1400082463
EAN: 9781400082469
Binding: Hardcover
Manufacturer: Crown
Studio: Crown
Average Rating: 4
Amazon.com:
In the 80s, Tracy Kidder's The Soul of a New Machine attempted to define the story of the development of a minicomputer: from the new science to the business and nascent culture of electronic hardware and software that was characteristic of that time. Scott Rosenberg's Dreaming in Code draws on Kidder's model as it attempts to document the state of software, the Internet, and everything circa 2006 through the lens of Chandler, an as-yet-unfinished software application for the management of personal information.
The Chandler project--driven by Mitch Kapor, the founder of Lotus Development and main author of its 1-2-3 spreadsheet, and later co-founder of the Electronic Frontier Foundation--isn't the primary point of Dreaming in Code, though reading about software people and their social behavior is at least as interesting as reading about that of meerkats or monkeys. Rather, Chandler is a rhetorical device with which Rosenberg takes on the big questions: How do software development teams work (or not)? Why does the reuse of software modules rarely work altogether correctly? Does open-source development by volunteers on the Internet lead to innovation or just insanely bifurcated chaos? Chandler helps his readers think more clearly about all of these issues; however, "answers" to these questions are, of course, not to be had, which is one of his points.
The problem with books about technical subjects that aspire to appeal to a general audience, particularly computers and software, is that such subjects are so far outside the realm of familiarity of most people that the prose bogs down in analogy and metaphor. Rosenberg manages to avoid too much of that and deliver a readable account of software development and culture. --David Wall
Book Description:
Their story takes us through a maze of dead ends and exhilarating breakthroughs as they and their colleagues wrestle not only with the abstraction of code but with the unpredictability of human behavior,
especially their own. Along the way, we encounter black holes, turtles, snakes, dragons, axe-sharpening, and yak-shaving¡ªand take a guided tour through the theories and methods, both brilliant and misguided, that litter the history of software development, from the famous ¡°mythical man-month¡± to Extreme Programming. Not just for technophiles but for anyone captivated by the drama of invention, Dreaming in Code offers a window into both the information age and the workings of the human mind.
Review:
SDLC in Action with clear explanation
Great book to show that making software is HARD. It is not a trivial work and incomparable with making a bridge or car. It involves the people, technology, ideas, requirement, etc.
Really a must read book for PM, Software Developer, and anyone who wants to know about Software Development in general with a real example.
Date: 2007-06-08 Rating: 4
Review:
Very provocative ideas about software development
When I bought this book I thought I would read about tips or techniques about software development in a similar fashion than Code Complete or Pragmatic Programmer. This is not the case and if you are looking for those informations go with the books I've mentioned.
But for my surprise I found this book really good in his own way. It really describes via examples and a 'journal'-style events that had happened in the past with me and most likely anyone that has been involved with software development in a professional manner.
Some of the ideas and facts exposed can either let you down and make you think twice about creating software or at least, what was in my case, to rethink about the way you have treated the software industry in order to not repeat the same mistakes.
I consider a must have book for anyone that wants to create software no matter which technology/language/platform or area (programmer, architect, manager etc).
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