Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide

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Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide

Paperback: 704 pages
Data: May 16, 2008
Format: PDF
Description: "It's the book with all the math you need for games." - Neil Kirby, Researcher, Alcatel-Lucent
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1st edition:
"Even though I've worked with these systems for years,this book showed me new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful - it gives them a solid background in pretty much every area they need to understand." - Peter Lipson, Toys for Bob, Inc.
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