Focal Press Character Modeling with Maya and ZBrush Jan 2008 eBook-BBL
Category: Arts
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Description
Character Modeling with Maya and ZBrush: Professional polygonal modeling
techniques (c) by Focal Press
The type of the release is: eBook
In the PDF format with ISBN: 0240520343 and Pub Date: January 14, 2008
The size of the release is: 09 disks x 5.00mb
And released on: 02/12/2008
Create believable CG character models with this unique book. The
stunning color images show just what you can achieve, and the detailed
step-by-step tutorials show exactly how to achieve them. Every technique
and tip is backed up with practical tutorials, using the models, to
offer a crash course to this vital skill. Jason Patnode takes you from
low to high-resolution modeling - helping you span the gap between game
and film industry skills. Based on Maya 2008 and ZBrush 3.0. Youll
learn: Pipeline and modeling guidelines Overview of Maya Introduction to
ZBrush modeling Concept art Anatomy Creating a video game character
Creating a hyper-real character Creating a photo-real character UVs and
texturing How to create a demo reel
* Master professional techniques and workflow processes with clear, easy
to follow tutorials
* Interviews with professionals connect the concepts to real world
workflow and applications
http://www.amazon.com/exec/obidos/tg/detail/-/0240520343/
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