Foundations of 3D Graphics Programming: Using JOGL and Java3D

Category: Technical

Tag: Programming


<< Buy This Book on Amazon >>

79 views since 2007-06-07. Bookmark this: Foundations of 3D Graphics Programming Using JOGL and Java3D

Description



   

Jim X. Chen / Edward J. Wegman, ?Foundations of 3D Graphics Programming: Using JOGL and Java3D?
Springer | ISBN: 1846281857 | 1 edition (July 10, 2006) | 298 pages | PDF | 2 Mb

This new text/reference is a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. The book is designed as an excellent shortcut for scientists and engineers who understand Java programming to learn 3D graphics, and will serve nearly as well as a concise 3D graphics textbook for students who know programming basics already. Moreover, it is a good reference for C/C++ graphics programmers to learn Java and JOGL. It is recommended for readers who know basic vector analysis and programming already.
Thanks to the original uploader!

DOWNLOAD FROM RAPIDSHARE:

HERE


NO MIRRORS PLEASE...



$$ Buy "Foundations of 3D Graphics Programming: Using JOGL and Java3D" on Amazon $$


Search More...

Foundations of 3D Graphics Programming: Using JOGL and Java3D

Search free ebooks in ebookee.com!


Links

Search and Buy
<< Search and Buy This Book on Amazon >>

No download links here
Please check the description for download links if any or do a search to find alternative books.

Can't Download?
Please search mirrors if you can't find download links for "Foundations of 3D Graphics Programming: Using JOGL and Java3D" in "Description" and someone else may update the links. Check the comments when back to find any updates.

Search Mirrors
Maybe some mirror pages will be helpful, search this book at top of this page or click here to find more info.


Related Books


Books related to "Foundations of 3D Graphics Programming: Using JOGL and Java3D":


Comments


No comments for "Foundations of 3D Graphics Programming: Using JOGL and Java3D".


    Add Your Comments

    1. Download links and password may be in the description section, read description carefully!
    2. Do a search to find mirrors if no download links or dead links.

    required

    required, hidden

    need login

    required

    More Categories

    We Recommend

    Email Subscribe

    Enter your email address:

    Delivered by FeedBurner

    Feed & Bookmark

    • Add to Google Reader or Homepage

    Sponsored Links

    Back to Top