Game Character Development with Maya (New Riders Games) by Antony Ward

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Game Character Development with Maya (New Riders Games) by  Antony Ward
Publisher: New Riders Games; Bk&CD-Rom edition (November 22, 2004) | ISBN: 073571438X | CHM | 54,5 Mb | 832 pages

If you thought Angelina Jolie was responsible for Lara Croft's  curves, think again! Long before the Hollywood actress brought the Tomb  Raider heroine to life, Alias' 3D modeling software Maya was used to  create the lovely Lara; Ms. Jolie simply filled in her curves! When  you're ready to start creating equally compelling characters of your  own, you need this comprehensive volume! In these pages,  gaming-industry veteran Antony Ward uses a combination of informative  narrative, hands-on tutorials, and a slew of illustrations and screen  shots to show you how to use Maya to address the most complex element  of game creation-developing great characters! As you follow along,  Antony uses the development of two diverse characters-a female figure  and a fantastical character with outrageous proportions, wings, and a  demon-like face-to demonstrate the techniques involved in modeling  detailing, optimizing, texturing, rigging, binding, and animating  characters with Maya. The companion CD includes lesson files, scripts,  an automatic rigging tool, demo software, and more!
  
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