[share_ebook] Game Programming All in One
Author: Bruno Miguel Teixeira de Sousa
Date: February 2002
ISBN: 1-931841-23-3
Pages: 950
Language: English
Publisher: Premier Press
Category: Technical
Tag: Game Development
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Description
When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX: DirectGraphics, DirectSounds, and DirectInput. Enhance your game design skills as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics, physics, and artificial intelligence. Put your new skills to the test as you conclude by building a full game.
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