Mobile Device Game Development (Game Development Series)
Category: Technical
Tag: Programming
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Mobile Device Game Development (Game Development Series)
Publisher: Charles River Media | ISBN: 1584503246 | edition 2004 | PDF | 350 pages | 59,11 mb
Publisher: Charles River Media | ISBN: 1584503246 | edition 2004 | PDF | 350 pages | 59,11 mb
Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge® MobileVB SDK and Paint Shop Pro® in conjunction with Visual Basic® to create games that can be played on numerous mobile game devices (e.g., Palm, Nokia, and PocketPC). The book and companion CD-ROM include tutorials and sample games to provide the reader with hands-on experience in creating games such as slot machines, card games, baseball, children's games, and more. Also on the CD-ROM are graphics, sound effects, and source code. The book addresses specific content issues that arise when switching from a PC game programming environment to that of a smaller device, such as the creation of graphics for a small screen.
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