OpenGL Graphics Through Applications

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OpenGL Graphics Through Applications

Paperback: 336 pages
Data: February 19, 2008
Format: PDF
Description: OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.

A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including:
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