Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

Book cover for Opengl Programming Guide The Official Guide to Learning Opengl Version 1 1

Author: Mason Woo, Jackie Neider, Tom Davis, Opengl Architecture Review Board, Paula Wom

Date: January, 1997

ISBN: 0201461382

Publisher: Addison-Wesley Pub Co

Category: Technical

Tag: Programming


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Title: Opengl Programming Guide : The Official Guide to Learning Opengl, Version 1.1
URL: http://ez2find.com/go.php3?site=book&go=0201461382
ISBN: 0201461382
Author: Mason Woo (Contributor) / Jackie Neider / Tom Davis (Contributor) / Opengl Architecture Review boa / Paula Womack (Contributor)
Publisher: Addison-Wesley Pub Co
Page: 650
Edition: 2nd edition (Jan. 1997)
Catalog: APIs
Format: PDF
Size: 7.83M
Supplier:
Summary: The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.

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