Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
Author: Mason Woo, Jackie Neider, Tom Davis, Opengl Architecture Review Board, Paula Wom
Date: January, 1997
ISBN: 0201461382
Publisher: Addison-Wesley Pub Co
Category: Technical
Tag: Programming
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Title: Opengl Programming Guide : The Official Guide to Learning Opengl, Version 1.1
URL: http://ez2find.com/go.php3?site=book&go=0201461382
ISBN: 0201461382
Author: Mason Woo (Contributor) / Jackie Neider / Tom Davis (Contributor) / Opengl Architecture Review boa / Paula Womack (Contributor)
Publisher: Addison-Wesley Pub Co
Page: 650
Edition: 2nd edition (Jan. 1997)
Catalog: APIs
Format: PDF
Size: 7.83M
Supplier:
Summary: The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.
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