Rendering for Beginners : Image synthesis using RenderMan

Category: Arts


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505 views since 2007-05-27, updated at 2007-05-27. Bookmark this: Rendering for Beginners Image synthesis using RenderMan

Description


‘Rendering for Beginners is bound to become a must-read for anyone
interested in Pixar’s RenderMan. Saty’s experience as both
RenderMan practitioner and RenderMan teacher gives him a unique and
valuable perspective. I can’t wait to add a copy to my own graphics
library.’

Dana Batali, Director of RenderMan Development, Pixar Animation
Studios

Whether you are an animator, artist or 2D illustrator looking to
move to 3D rendering you will be amazed by what can be achieved
with RenderMan. Saty Raghavachary offers a complete, non-technical
introduction to RenderMan and rendering in general - finally a
guide you dont need a math degree to follow!

Full of clear explanations and plenty of samples on the associated
website - www.smartcg.com/tech/cg/books/RfB - for you to play with,
this color guide will quickly get you up to speed with this
powerful, professional program so you too can harness the power of
the program to create top quality imagery.

The book features:

* Clear explanations of rendering concepts to get you up and
running fast

* Extensive color illustrations to inspire you to make the most of
your skills

* An associated website with numerous self-contained examples which
you can download, reproduce, modify and learn from

* Comprehensive coverage of RenderMans functionality to show you
how to get the most out of this powerful renderer

* Coverage relevant for all versions of the package, including a
section on global illumination introduced in Release 11, as well as
the key, general rendering concepts

Pixars award-winning RenderMan is one of the best renderers
available and has been used to create visual effects for dozens of
movies since 1985. It is also the renderer used to make blockbuster
animated movies such as Toy Story and Finding Nemo. As the
beautiful images in this book show, in addition to photoreal
imagery you can also use it to create illustrations,
visualizations, simulations of natural media and even abstract art!

Contents:

Rendering; RenderMan; RIB syntax; Geometric primitives;
Transformations; Camera, output; Controls; Shading; What’s next;

Resources

Saty Raghavachary is a senior graphics software developer at
DreamWorks Feature Animation. He has written software used in The
Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the
Cimarron, Sinbad: Legend of the Seven Seas and Shark Tale. He is
also a part-time instructor at Gnomon School of Visual Effects, USA
where he teaches RenderMan and MEL (Maya) programming.

* Harness the power of Pixar’s RenderMan with this introductory
guide for the artist - you don’t need a maths degree!

* Coverage is relevant for all versions of the package, including
v11 and also explains general, key rendering concepts too

* Fully illustrated in color with numerous examples to inspire you
to make the most of your skills

http://rapidshare.de/files/10059851/Focal.Press.Rendering.for.Beginners.Image.Synthesis.Using.RenderMan.PDF.GFX.rar
or
http://www.megaupload.com/?d=RGRXP8SJ


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