ShaderX2 - Shader Programming Tips & Tricks With Directx 9


Author: Wolfgang F. Engel

Category: Technical

Tag: Multimedia


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  • Author: Wolfgang F. Engel

Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers.

Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0

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