Teach Yourself Game Programming in 24 hours
Category: Technical
Tag: Programming
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Book Description:
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C , the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.
Book Info:
Published in 2002
Published by Sams
Author Michael Morrison
ISBN 067232461X
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