Ultimate Game Design: Building Game Worlds
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Ultimate Game Design: Building Game Worlds
McGraw-Hill Osborne Media; 1 edition | ISBN: 0072228997 | 368 pages | May 27, 2003 | PDF | 4 Mb
Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.
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