Vector Math for 3D Computer Graphics

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Tag: Programming


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Vector Math for 3D Computer Graphics
Publisher: Central Connecticut State University | ISBN: N\A | edition 2003 | CHM | 573 pages | 1,9 mb

This is a tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed for college-level computer graphics text books. Most graphics texts cover these subjects in an appendix, but it is often too short. This tutorial covers the same material at greater length, and with many examples.


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