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  3. Level of Detail for 3D Graphics (The Morgan Kaufmann Series in Computer Graphics
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  13. The Art and Science of Digital Compositing, First Edition (The Morgan Kaufmann Series in Computer Graphics)
  14. Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
  15. Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner
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  18. Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
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  20. [request_ebook] Computer Networks: A Systems Approach, Fourth 4th Edition (The Morgan Kaufmann Series in Networking)

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